K Hook And Hand Frame
Part of the course: The Lord of the Guards: Guard Retention by Jon Calestine

Part of the course: The Lord of the Guards: Guard Retention by Jon Calestine

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About this video
This segment covers two basic supine guard recovery movements. The first movement is when your opponent puts you on your back and starts to circle with their leg lead.
- Ensure your foot makes a connection with your opponent's leg. You should have two points of connection on this side: your hand at their ankle and your foot making a hook to keep your opponent in front of you.
- Pummel the thumb line to prevent your opponent from gaining connection. You can even clear this hook completely and as you square up, start creating a hook.
- When creating hooks, be aware that your opponent needs to put pressure down. To avoid a good foot pummel, create your hook active right above the knee. This forces your opponent to put pressure down, elevating their own foot and exposing their leg.
- It's crucial to make active hooks inside, using a K hook to block the angle. When your opponent goes to pummel inside, ensure your active hook is above the knee, slightly above the knee. This makes it difficult for them to create a pummel.
- If your opponent forces you supine, the first frame here is to find this angle because you can't allow their leg to pass your hip line. If their leg starts passing your hip line, you need to start recovering in different means. Avoid reaching for that leg as it pulls your knee and elbow too far away from each other.
- Clear the hook and then create an active hook. You can then go back to two active hooks. This is how you want to square up from here.
- Remember, when you're supine, your hooks should not be too low. Below the knee creates a pommel, but above the knee makes it difficult for your opponent to create a pommel. Always aim to create elevation with your hooks.
This is the first means of recovering from supine back.